Tech Tips #317: Online Safety Update on Roblox

Brian Taylor, Vice Principal, Technology for Learning

Photograph: Bloomberg/Getty Images

Recent reporting has highlighted serious concerns about children’s safety on the popular online gaming platform Roblox, prompting action from the Australian government and national online safety regulators.

Roblox is a user‑generated gaming platform where players can create and explore games made by others. While it is widely used by children and carries a PG rating, investigations have raised questions about whether existing safeguards are sufficient. Reports suggest some children have been exposed to inappropriate content, including sexualised material and themes related to self‑harm. There are also ongoing concerns about online grooming, where adults attempt to build inappropriate relationships with children through in‑game chat and messaging features.

Australia’s Communications Minister has formally asked Roblox to explain how it is preventing children from accessing adult spaces and protecting young users from harmful interactions. At the same time, the national eSafety Commissioner has announced plans to test Roblox’s safety promises, including whether under‑16 accounts are private by default, whether chat features are appropriately restricted, and whether tools designed to prevent adult‑to‑child contact are working effectively. Regulators have also asked whether Roblox’s current PG classification remains appropriate.

Roblox has responded by stating that it is committed to child safety, highlighting new measures such as age‑checking systems, improved content moderation, and cooperation with law enforcement. However, regulators have made it clear that if platforms fail to meet their obligations, further action may follow under online safety laws.

What this means for families

This coverage is a timely reminder that even well‑known platforms can carry risks. We strongly encourage parents to:

  • Talk regularly with children about their online experiences.
  • Use parental controls and privacy settings, but recognise these are not foolproof.
  • Remind children to report uncomfortable interactions and to tell a trusted adult.
  • Review age‑appropriate use of games and online services.

Online safety works best when schools and families work together, combining technical controls with open, ongoing conversations.

Have a great half-term break.

Brian Taylor

Vice Principal, Technology for Learning

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